Hi, I'm Steve (they/them) and I'm an immersive storyteller and game developer.
I formed Budget Versailles as a medium to transport players into original and fantastical worlds of their own creation helped along by everyday objects such as pen and paper or a pack of cards.
It's Versailles on a Budget.
My main goal as a developer is to create accessible experiences that explore abstract gameplay, historical settings, and the gamification of ordinary every day activities.